Juegos para enseñar la naturaleza del conocimiento científico y tecnológico

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dc.contributor.author Vázquez-Alonso, Ángel
dc.contributor.author Manassero-Mas, María-Antonia
dc.date.accessioned 2024-01-30T08:20:57Z
dc.date.available 2024-01-30T08:20:57Z
dc.identifier.uri http://hdl.handle.net/11201/164320
dc.description.abstract The nature of scientific and technological knowledge is an essential component of scientific literacy or science competence and form part of the current science curricula as innovative content. Due to the lack of appropriate educational materials, however, teaching such concepts in the classroom is a major challenge. This paper presents up-to-date materials that are designed using a game format for teaching the nature of scientific knowledge within the classroom. Examples of different types of games are presented (jigsaw puzzles, cubes, card games, black boxes and scenarios) along with guidelines and orientations for their use. The games offer an authentic analogy of scientific practices and through participation, without prerequisites, the students are able to understand some complex aspects about the working of science and technology depending on the type of game at play. Finally, some reflections are made regarding the effectiveness of the materials for teaching the nature of scientific knowledge based on proposals in science education research and the traditional factors opposing educational innovations.
dc.format application/pdf
dc.relation.isformatof Reproducció del document publicat a: http://educar.uab.cat/article/view/v53-n1-vazquez-manassero
dc.relation.ispartof Educar (Revista de Pedagogía de la Universidad Autónoma de Barcelona), 2016, vol. 53, num. 1, p. 149-170
dc.rights cc-by-nc (c) Vázquez-Alonso, Ángel et al., 2016
dc.rights.uri https://creativecommons.org/licenses/by-nc/4.0/
dc.subject.classification 159.9 - Psicologia
dc.subject.classification 00 - Ciència i coneixement. Investigació. Cultura. Humanitats
dc.subject.classification 37 - Educació. Ensenyament. Formació. Temps lliure
dc.subject.other 159.9 - Psychology
dc.subject.other 00 - Prolegomena. Fundamentals of knowledge and culture. Propaedeutics
dc.subject.other 37 - Education
dc.title Juegos para enseñar la naturaleza del conocimiento científico y tecnológico
dc.type info:eu-repo/semantics/article
dc.type info:eu-repo/semantics/publishedVersion
dc.date.updated 2024-01-30T08:20:57Z
dc.subject.keywords naturaleza de CyT
dc.subject.keywords enseñanza por juegos
dc.subject.keywords Enseñanza Naturaleza de la Ciencia y Tecnología
dc.rights.accessRights info:eu-repo/semantics/openAccess


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cc-by-nc (c) Vázquez-Alonso, Ángel et al., 2016 Except where otherwise noted, this item's license is described as cc-by-nc (c) Vázquez-Alonso, Ángel et al., 2016

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