Puzzling Patterns: Assessing Neck Range of Motion Using a Mobile Puzzle Exergame

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dc.contributor.author Roig-Maimó, M.
dc.contributor.author Varona, J.
dc.contributor.author Mas-Sansó, R.
dc.contributor.author MacKenzie, I.
dc.contributor.author Salinas-Bueno, I.
dc.date.accessioned 2025-01-29T10:58:53Z
dc.date.available 2025-01-29T10:58:53Z
dc.date.issued 2025-01-29
dc.identifier.citation Roig-Maimó, M. F., Varona, J., Mas-Sansó, R., Mackenzie, I. S., i Salinas-Bueno, I. (2024, June). Puzzling Patterns: Assessing Neck Range of Motion Using a Mobile Puzzle Exergame. In Proceedings of the XXIV International Conference on Human Computer Interaction (pp. 1-8). https://doi.org/10.1145/3657242.3658589
dc.identifier.uri http://hdl.handle.net/11201/168118
dc.format application/pdf
dc.rights all rights reserved
dc.subject 6 - Ciències aplicades ca
dc.title Puzzling Patterns: Assessing Neck Range of Motion Using a Mobile Puzzle Exergame ca
dc.type info:eu-repo/semantics/article
dc.type info:eu-repo/semantics/acceptedVersion
dc.rights.accessRights info:eu-repo/semantics/closedAccess
dc.identifier.doi https://doi.org/10.1145/3657242.3658589 ca


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